![]() Chronos, Chronoids, and Clan Dragons are the only unsellable Dragons. The only way for Trainers to get rid of their Dragons is to sell or ascend them. At Level 4, Dragons can be bred, can be trained to improve their skills at the Dragon Academy, and can participate in battle. Dragons do not age past adult form, they only increase up to a maximum level, meaning they may be immortal. Feeding is the only way a Dragon grows up. ![]() ![]() Almost all Dragons can battle against other Dragons, produce Gold, and breed with others to produce more Dragons.ĭragons hatch from eggs and when fed they transition from baby form to adult form, at Level 4. Update 1.8: Made some buildings placeable into Inventory.Each Dragon with a unique appearance is referred to as its own species.Update 2.9: Made the interface for moving buildings smoother to interact with.Update 6.5: Introduced Edit mode for editing, moving, moving to inventory, and swapping buildings and other objects as a unit.Note: For an individual building's history, see its respective page. Objects cannot be selected from different islands at the same time.īelow is a table listing the sizes, in squares, for all the movable buildings in the game.If all selected items are eligible to moved into inventory, the Inventory button appears below the last item selected, pressing it moves these into inventory the button does not appear if any item is ineligible for inventory.Selected objects are moved exactly parallel to their former positions, any chosen destination must have the corresponding spaces freed and placeable for a successful move.Store multiple objects in inventory by selecting them and tapping (eligible buildings/objects only).ĭragging or tapping does not move objects in Edit Mode, the initial state is selection-only instead, tapping the button enables dragging or tapping, the base of all objects turn green or grey indicating if there's enough placeable space to move the items to as a unit.Swap two objects by selecting them and tapping.Select one or more objects to move them at the same time.Once enabled, moving and/or swapping instructions appear: A moved is cancelled by pressing X.Įdit Mode can be used to move multiple objects at once, when move options are activated as described above, press the button. Moved the object by dragging, tapping the move arrows, or tapping the destination, then pressing. Green move arrows indicate sufficient placeable space, grey arrows indicate not enough. Provides a physical location to house Sigil System functions.Ī single object is moved by pressing and holding it until move options activate, indicated by X buttons below it and colored move arrows on each side. Provides a space to store inactive Dragons without selling them. The Shop provides a physical location and shortcut for purchasing Gems, Gold, and Food. Provides a physical location to house Recruitment functions.Īwards Friendship Points towards rewards, for actions completed when interacting with other Trainers.Įnables the Trainer to travel from the Archipelago to the Campaign Map.Īllows Trainers to face other Trainers in Battle in to compete in the Dragon League.Įnables Breeding to obtain new Dragons, and Enchanted Breeding when upgraded.Īllows Dragon eggs to be incubated and hatched.Īllows gold collection from Habitats simultaneously.Įnables dragon Enchantment, Enchantment Material Fusion, and Ascension. The below table provides a basic overview, visit individual building pages for more details.Įnables the Trainer to train their Dragon's to obtain new special fighting Skills.Īllows Dragons to be changed from adult to baby form form (babifying). Most buildings have specific functions, allowing certain actions to be undertaken in the game. Some other buildings are only upgradable with Gems, such as the Ancient Portal and some Habitats. Other buildings are available at game start, or by meeting certain prerequisites.īuildings that can be upgraded for Gold present an Upgrade button and Instant Upgrade, the latter for instant upgraded in exchange Gems. – To store the building in inventory (if eligible for storage).īuying some buildings is done by accessing the Main Shop, selecting the Buildings tab, and selecting a building for purchase.– To access upgrade options (if upgradable).– Provides information about the building.Some buildings, after being selected, have options for various actions:
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